Research

[MyResearch] Mapping the Activity Theory and Space

Today, after reading I was wondering about a mapping of the Activity Theory triangle (subject/outcome/community, tool/rules/division of labor) and space. For instance :- space supports division of labor (in the waiting room you wait the doctor, in his office you're examined) - different space = different rules (you cannot shout in chruch) - artifacts are located in space

... ok... what's next... :) This triangle explains that there is a "mediation" between subjects and outcome thanks to tools; a mediation between subjects and community by rules; a mediation of community and outcome by the division of labor.

[MyResearch] Shared Workspace: linguistic analysis

Mondada, L., in press, "Operating together through videoconference: members' procedures accomplishing a common space of action", Proceedings of the IIEMCA Conference, "Orders of ordinary action" - Manchester, 9-11.7.2001.

Abstract: This paper examines a particular work situation in which surgeons operating on a patient are connected through a videoconference device with experts giving advice and with an audience of advanced trainees. This paper focusses the following questions: how do surgeons located in different places accomplish together the activity of operating the patient; how by using the videoconference technology they locally shape a common space of action which is relevant either for a precise task or for particular sequences of talk-in-interaction; how these spaces are contingently configured and transformed as members procede from one task to another, from one sequence to another. Technology does not simply provide fixed places where members work or speak but it is a resource exploited throughout the activities by which a shared workplace is constituted, ordered and exhibited by means of gestures, spatial arrangements and talk-in-interaction.

More specifically, the paper focusses a twofold issue: the making of a visual space of action and the making of a participation space.The first addresses the way in which the actions being performed (e.g. preparing the operating theatre, choosing the relevant instrumentation, or dissecting a tissue) are organized by reflexively taking into account the way in which they are shooted and broadcasted by the videoconferencing device. The second tackles the question of how a participation framework is sequentially achieved in order to allow different kinds of professionals to intervene in the operation and to constitute different categories of recipients such as learners, experts, peers and co-operators. The analysis of videotaped data therefore explores in detail the methods used to draw, delimitate and order different spaces of action (e.g. commenting the surgical operation does not involve the same space than collectively taking decisions about how to realize it); it deals with the methods used to shape a multiparty event in which the construction of the turns at talk distinguishes different recipients of different actions (e.g. retrospectively explaning the surgical procedure to the audience or prospectively discussing the best dissecting procedure with an expert); it looks also at the methods used to categorize and to make recognizable different actions and the participation frameworks relevant for them (e.g. orientation toward a learning audience or toward an evaluating expert achieves different orders of action and generates different local relevancies).

[MyResearch] Lorenza Mondada

Lorenza Mondada (former homepage) is a linguistic professor at Université Lyon II. One of her book is of interest concerning my phd topic: Décrire la ville. La construction des savoirs urbains dans l'interaction et dans le texte.

Ce livre, ecrit par une linguiste dans une perspective interdisciplinaire, propose une approche de la description de l'espace urbain dans une double perspective: - Du point de vue theorique, il souligne la dimension constitutive du discours dans l'organisation de l'espace urbain. Il propose pour ce faire un etat de la question interdisciplinaire (touchant a la linguistique, a la géographie, a la sociologie et a l'anthropologie) qui se veut à la fois informatif (une ample bibliographie accompagne le texte) et critique, et une explicitation des presupposes sur lesquels reposent les approches contemporaines du discours dans la ville. - Du point de vue methodologique, il developpe des outils d'analyse inspires de la linguistique, de l'ethnomethodologie et de l'analyse conversationnelle, en mesure de mettre en oeuvre une analyse de la description de la ville. Celle-ci est mise a l'epreuve de materiaux empiriques, constitues d'interactions verbales recueillies dans des entretiens sur les changements urbains en Suisse et de textes de voyageurs français traversant les villes italiennes aux XVIIIe-XIXe siecles. Ces materiaux permettent une analyse des descriptions urbaines qui est aussi une analyse de la fabrication du savoir dans les sciences sociales; dans les deux cas est affirmée l'importance de la prise en compte du détail des formulations écrites et orales pour l'établissement de trames de pertinences qui en définitive constituent le sens de l'urbanité.

Elle travaille aussi sur les activités collaboratives au travail:

Les analyses se centrent sur l'organisation interactionnelle des réunions de travail; sur la coordination de la parole en interaction et des gestes professionnels; sur les manières de réaliser à plusieurs une activité complexe; sur l'impact des médiations technologiques sur l'organisation de l'action; sur l'établissement et la gestion des relations de collaboration professionnelle, ainsi que de l'expertise; sur le rapport entre parole et regard, ainsi que sur l'usage de visualisations; sur l'exploitation de ressources langagières et gestuelles, spatiales, matérielles pour l'organisation de l'action.

[MyResearch] Scripting Activity

In the context of my research about how spatial features (and spatial information) modifies group interaction/performance/collaboration processes, dks advises me to:- read things about Activity Theory (engstrom, leontiev) because of my situated distributed cognition framework. - develop a kind of xml language to describe the situation (grammar + description of what people are and do in distributed situation; description of their role, their position towards the problem, their role in life, personal features, their objectives... interactions between who and who) nn: jai relu et jai pense a un truc: l'idee derriere cela, c'est de concevoir l'espace non pas comme le lieu de l'action mais plus comme une ressource POUR l'action (contrainte, aide...), il doit y avoir de la littreature la dessus, faut ke je cherche

K: ok d'ici là faut lire Léontiev, te faut aussi un vieux con dans le dispositif d'une thèse,faut voir ce que cite engestroem He pages, "c pas une theorie, juste un cadre d'analyse en fait, mais utile tetre" He pages, "http://www.comnet.ca/~pballan/AT.htm" He pages, "dans google: leontiev activity theory" He pages, "te faut un langage pour décrire ce que branlent les gens dans les differents lieux, tetre y a qc d'utile" http://www-sv.cict.fr/cotcos/pjs/TheoreticalApproaches/Actvity/ActivitypaperBannon.htm" 'k merci

He pages, "faut trouver rapidement un langage en xml pour décrire des situations, un peu comme dill fait quand il lance un nouveau paradigme"

nn: tu veux dire son langage de description des scripts

He pages, "ouais mais pour toi y faut plus simple, mais adequat pour decrire les composante de ce que les gens sont, font, etc. dans des situations distribués" He pages, "faut y aller au hasard" He pages, "juste un exemple, apres tout refaire"

'k ok mais avant faut ke reflechisse a une grammaire d'action en somme He pages, "tres vaguement ouais"

'k genre typologie dactions....

He pages, "ouais plus le bordel on arriere plan qui peut les générer (sans aller trop loin)"

'k c'est a dire (le bordel pour les generer) ?

He pages, "ben par exemple, leur role par rapport au probleme, leur role dans la vie, le personality trait, les objectifs a gérer ...."

He pages, "ensuite type d'interactions ak qui"

'k ok ok 'k en gros un big modele de la situation 'k et dea actions possibles par rapprot au pb commun

He pages, "nah un suffisamment grand pour répondre à une question" He pages, "le big model va te niquer"

'k ouais

He pages, "donc plutot faire qc comme font les economistes, minimal possible (mais pas aussi minimal qu'eux)"

'k jimagine qu'il y a pas trop d'exemples de ce genre de choses

He pages, "y a littérature sur les social agents tetre"

'k et donc une grammaire daction des social agents ?

He pages, "ouais"

'k merci pour ces idees, je me penche la dessu

He pages, "http://www.fipa.org/"

[MyResearch] Cognition in the Wild

I started reading Edwin Hutchin's book Cognition in the Wild. Moving forward what Clifford Geertz called "Outdoor psychology", Hutchins aims to locate cognitive activity in context. He defines context as "a wider dynamical process pf which the cognition of an individual is only a part", rather thana fixed set of surrounding conditions. That's the why he used the term "cognition in the wild", that refer to human cognition in its natural habitat.

[MyResearch] Chat with DKS

Few notes (in french) taken from a chat with DKS nn: jessaie de diriger ma these dans une voie plus "resolution de probleme": comment l'espace est utilise de maniere collaborative pour resoudre des problemes 8et est-ce que fournir des infos sur des spatial features comme location awareness aide a cela

He pages, "hmm et t'as un cas concret un peu interessant deja en tete ?" He pages, "a part l'armee, faut bosser pour l'armee je crois si tu fais du spatial"

nn: dabord, je fais un courte etude genre ethno light sur de spompiers et sur de sgeologues de terrain et pourquoi pas utiliser une tache un peu similaire (aux pompiers par exemple) pour tester l'utilsiation de la localisation du groupe avec les ipaqs

He pages, "mhh comment le probleme comment l'espace est utilise de maniere collaborative pour resoudre des probleme est lié a ceux"

He pages, "y utilisent pas l'espace, ils sont simplement dans l'espace (tetre pas les geologque)"

nn: ils utilisent des reperes dans l'espace

He pages, "ouais mais juste pour naviguer, pas pour résoudre des problèmes non ?"

nn: je pense que les geologues doivent utiliser l'espace pour resoudre des problemes simples (les histoires de couches), quant aux pompiers c missions de sauvetage un peu comme les militaires

He pages, "hmm en suisse les pompiers éteignent les feux, c pas comme en france ou il font tout. tetre y a qc a voir comment il navigent dans un batiment en feu"

nn: tu vois je pense aussi aux gars commme les equipes dintervention de EDF en france quand ya une panne genre blacout apres tempete

He pages, "hmm ouais une tache pour éclaireurs"

nn: ils doivent aller sur le terrain, et resourdre différent types de problemes (reperage, recolte de donneees)

He pages, "heh tu pourrais aussi faire qc ak les scouts :)"

nn: et souvent dans ce genre de situation dynamique, il y un gars ou un equipe quoi supervise a la base, un peu genre a la controleur aerien

He pages, "ouais plutot comme les éclaireurs a l'armée"

nn: voila mais eclaireur genie civil ou electro...

He pages, "qui y vont pour savoir ce qui se passe"

He pages, "ca arrive juste une fois par année, vaut mieux bosser ak l'armée ;)"

nn: mais a partir de cela, je me demande si cela ferait du sens de modeliser une tache de ce genre, simple et de faire des expes avec ca

He pages, "hmm un peu artificiel tetre, mais bon c pas grave pour une thèse"

nn: ouais et l'idee serait de tester les ipaq, ce que cela apporte, comemnt cela modifie les interactions, la performance...

He pages, "sinon doit avoir plus vivant comme sujet, par exemple la vente de shit dans les rues"

nn: situation hautement dynamique

He pages, "ouais :)

nn: bon c rien de bien nouveau... mais je minteresse un peu au grounding spatial

He pages, "problème c que ici les gens vont comme sur des rails, y a peu d'intéressant au niveau coordination spatiale"

nn: aux team mental models spatiaux, il doit y avoir un grounding de cela par exemple des pompiers francais qui aprtent aider pour le termbelement de terre en iran ils collaborent avec des gars qui connaissent le terrain 8alors que eux non)

He pages, "pff faut bosser ak l'armée je te dis, ces pompiers vont juste dans l'avion et apres il sortent et se promènenent au hasard"

He pages, "mais vrai que la gestion de catastrophes est intéressante"

nn: ouais mais est-ce que jai besoin de bosser avec eux pour la these... tu vois est.ce que c pas plus flexible de bosser sur un modele de tache

nn: du genre un model de tache qui existe

He pages, "tu peux tetre trouver un gars de la protection civile" He pages, "y peuvent fournir des sujets et c moins dangereux que l'armee" 'k qui soccupe de ca ici (en suisse)

nn: enfin dans tous les cas, tu es daccord que partir dune situation existante que ce soit l'armée, la protection civile ou la egstion de catastropjhe est un point de depart potentiel

He pages, "ceux qui ne font pas l'armée doivent y aller en principe" He pages, "ouais, mais y faut des gens qui ont le temps pour toit aussi" He pages, "protection civile me semble etre le meilleur candidat"

nn: c pour ca que je preferais bosser sur un model de tache, a tester sur 3-4 suejts ici en indoor

[Research] Weak Ties

Strong ties: the kinds of relationships we tend to have with familiy members close friends and longtime neighbors or co-workers. Ties of long duration, marked by trust and reciprocity in multiple areas of life. Most people manage 5 to 10 strong tie relationships. Weak ties: theory coming from Mark Granovetters research on how people find jobs. He found that weak ties matter more to people than strong ones in finding work. Other research revealed the importance of weak ties to mobilize resrouces, information, ideas, whether for finding a job, solving a problem or establishing a new enterprise.

[MyResearch] Mental Models

Rouse and Morris (1986):

A mental model is a mechanism whereby humans generate descriptions of system purpose and form, explanations of system functioning and observed system states and predictions of future system states

Others emphasized the notion of "shared" or "team" mental model, which is the development a common representation of the team's situation, that lead mutual expectation, and thus improved coordindation among team members (Cannon-Bowers and Salas, 1990). They proposed that team members form mental models of the external environment, the team environment, teammates, and the task, and that these are organised in a hierarchical manner. Those authors studies navy tactical decision making teams.

[MyResearch] Cartomap Webservice Test

I am currently testing cartoserver, which is a webservice that provide webmapping services for campus buildings. You can also read the specifications Here is an example : The corresponding WMS query is http://cartoserver.epfl.ch/cgi-bin/cartoweb-wms-epfl?VERSION=1.1.0 &REQUEST=GetMap&LAYERS=fake_color,verdure,eau,amenagements,signalisation, parkings_contours,tsol_ligne,batiments_compl,batiments0,batiments1,batiments2, batiments3,batiments4,batiments5,batiments6,&BBOX=532560,152000,533660,153100 &WIDTH=300&HEIGHT=300&Format=PNG

[MyResearch] bibtex file of my publications

Here are my bibtex entries @techreport{nova1, author="N.Nova", title="Socio-cognitive functions of space in collaborative settings : a literature review about Space, Cognition and Collaboration", series = "CRAFT Internal Report 1", url ="http://tecfa.unige.ch/perso/staf/nova/CRAFT_report1.pdf", year=2003 }

@inproceedings{nova2, author = "Nova N., Wehrle, T., Goslin, J., Bourquin, Y. & Dillenbourg, P.", title = "The Impacts of Awareness Tools on Mutual Modelling in a Collaborative Video-Game", booktitle = "Proceedings of the 9th International Workshop on Groupware", publisher = "J. Favela and D. Decouchant (Eds.)", address = "Autrans, France", pages = 99--108, url = "http://tecfa.unige.ch/perso/staf/nova/paper_criwg.pdf", year = 2003 }

@inproceedings{nova3, author = "Nova N., Wehrle, T., Goslin, J., Bourquin, Y. & Dillenbourg, P.", title = "Awareness Tools and Mutual Modelling in a Collaborative Game", booktitle = "Proceedings of International Conference on New Education Environments", publisher = "C. Jutz, F. Flückiger & Karin Wäfler (Eds.)", address = "Lucerne, Switzerland", pages = 83--88, url = "http://tecfa.unige.ch/perso/staf/nova/icnee_nova.pdf", year = 2003 }

@inproceedings{nova4, author ="Guin-Duclosson N. & Nova N.", title = "Utiliser des connaissances abstraites ou contextualisées pour proposer différents types d'aide", booktitle = "Actes de la conférence TICE 2002", address = "Lyon, France", year = 2002 }

@inproceedings{nova5, author ="Nova N.", title = "", booktitle = "Proceedings of "Playing with the Future" ", address = "Manchester, UK", pages = 48, url = "http://tecfa.unige.ch/perso/staf/nova/awareness_games.pdf", year = 2002 }

@inproceedings{nova6, author ="Nova N. & Guin-Duclosson N.", title = "Adapter l'aide à l'apprenant : utilisation de connaissances abstraites ou contextualisées", booktitle = "Sciences et techniques éducatives", year = 2001 }

@techreport{nova7, author="N.Nova & Guin-Duclosson N.", title="Liens entre l'apprentissage à partir d'exemples et le Raisonnement à Partir de Cas - Apports pour les Environnements Informatiques pour l'Apprentissage Humain", series = "LISI Internal REPORT RR2000-2", year=2000 }

[MyResearch] Air Traffic Controller and Location Awareness

In a smart paper about the air traffic controller (ATC) strategies to avoid collision between planes, Nunes and Mogford (2003) explain that ATC rely on a mental representation (individual mental model) of the current traffic scenario. This mental model is termed "The Picture".

The ability of the controller to ensure that aircraft are safely separated as they travel from one point to another is dependent on the maintenance of the picture

Two strategies of use of this 'picture' are used : altitude comparison on the one hand and trajectory prediction on the other. I am definitely more interested in Trajectory Prediction since it is bound to spatial awarenes: an ATC has to predict the future trajectory of one aircraft to determine if it is on a converging trajectory with another. The ATC hence has to extrapolate to some future point on the basis of the present heading, speed, alltitude and location.

They oberved and interviewed ATC. They reported that rather than use trajectory prediction based on so many information, they first determine which aircraft is of interest to them. Next they look ahead on the radar screen to find another aircraft that is traveling on relatively the same heading and ascertain the probability that the target aircraft would most likely occupy the saée location at some point in the future.

[MyResearch] Refining the notion of Spatial Awareness

Spatial Awareness is one of the component of Situation Awareness (participant's internal model of the situation that involved teamwork): it is the understanding of the location, in 3D space, of particular objects or participants within a given environment. For instance, in a military mission, spatial knowledge is helpful in order to know the relative location of enemy targets, as well as as friendly and neutral players within a given scenario. Spatial awareness involves space perception, i.e., the participant's ability to perceive the 3D layout of an environment. Spatial awareness research is diverse with identified areas including navigation, tracking, cognitive-map development and maintenance, distance perception, and spatial knowledge representation techniques.

We often reduce spatial awareness as location awareness (knowing where objects are in space) but it's a limited definition.

Spatial Knowledge Development/Structure: spatial information gathered by an individual is stored as spatial knowledge. When the spatial environment to be learned is large and can be navigated, this spatial knowledge is often referred to as a cognitive map. However there is some ambiguity in the literature regarding the proper term for spatial information gathered from small-scale, one-room settings (i.e., spatial layout, cognitive map, spatial knowledge). Regardless, studies have shown that environmental context (termed `landmarks' in large-scale environments) aids the development of spatial knowledge, whether that knowledge is of large- or small-scale environments (Venturino & Kunze, 1989; Wickens, 1992).

I try to find: - Barfield, W., Rosenberg, C., and Furness, T. (1995). Spatial Situational Awareness as a Function of Frame of Reference, Virtual Eyepoint Elevation, and Geometric Field of View, SID 93 Digest, pp.107-110. - Venturino, M., and Kunze, R. J. (1989). Spatial Awareness with a Helmet-Mounted Display, Proceedings of the Human Factors Society 33rd Annual Meeting. - Sarter, N.B. & Woods, D.D. (1991). Situation awareness: A critical but ill-defined phenomenon. International Journal of Aviation Psychology, 1, 45-57.

Sarter and Woods (1991) provided an excellent description of the complexities of SA and acknowledged spatial awareness to be one of many contributing factors.

Via Mark Draper:

Spatial Awareness Research:

Venturino and Kunze (1989) investigated the ability to acquire and memorize patterns of spatial locations using a helmet-mounted display (HMD). Their work was based on the premise that human spatial cognition (i.e., spatial awareness) can be measured by the ability to locate, memorize, and replace patterns of spatial locations in an area 240 degrees azimuth by 90 degrees elevation. Thus subjects had to spatialize object locations existing all around them rather then only within a display directly in front of them. This work was an extension of the previous research on spatial awareness performed by Wells, Venturino, and Osgood (1988). The researchers manipulated FOV, number of targets, and availability of context in replacement tasks. The task involved a presentation of a multiple-object environment in which the subject attempted to memorize all object locations. After memorization occurred, the objects were removed and subjects were told to replace specific objects into their original locations.

The results (Venturino & Kunze, 1989) indicate that FOV size affects acquisition of spatial information about one's surroundings, as indicated by an increase of `time to memorize' with decreasing FOVs. Small FOVs require more head movements, more sampling time, and more integration effort to build a mental representation of the spatial environment. Replacement error (i.e., the ability to replace an object back into its original location) was affected not by FOV but by memory load (i.e., number of initial objects). In addition, replacement error was large for targets in the extreme azimuth/elevation locations (95% greater error azimuth, 23% greater error in degrees elevation, as compared to next closest zones). When contextual information was presented in the replacement phase of the study, there was a reduced replacement error for the extreme positions only (52% greater error azimuth, 7% greater error in degrees elevation, as compared to next closest zones).

These results indicate that a large FOV will facilitate the development of spatial awareness. A larger view allows for easier integration of environmental elements and their associated relationships. It also seems that a multiple target environment will adversely affect the development and maintenance of spatial awareness. The finding regarding contextual information is especially interesting. It indicates that the availability of contextual information is of little aid in spatial location recall unless this context is provided at the extreme edge of the FOV. It is precisely in this area that the VB exists, for many viewing conditions. This then offers a potential for the VB to be used as a contextual aid for spatial awareness. Boff and Lincoln (1988) support this notion, stating "egocentric judgment depends upon perceived spatial relations among objects. It is referenced to an "object", although the object may be a part or location of the observer's own body". The availability of context for recall of situation awareness information was also discussed by Sarter and Woods (1991).

Dorighi, Ellis, and Grunwald (1993) also focused on spatial awareness aides for aircraft pilots. They felt that spatial awareness may be positively affected by an inside-out (egocentric) frame of reference primary flight display ("the tunnel in the sky") versus a typical attitude director indicator (ADI). These researchers found that pilot orientation estimates of initial target directions exhibited symmetrical azimuth angle undershoot errors, as was found in earlier research, but there was no effect for display type used.

Much effort has gone into the study of classical depth cues as sources for spatial depth information (Ellis, 1991; McGurk & Jahoda, 1974; Surdick, et al., 1994). These cues can be broken down to object-centered and observer-centered cues (Wickens, 1992). Object-centered cues include linear perspective, interposition, height in the plane, light and shadow, relative size, texture gradients, proximity-luminance covariance, aerial perspective, and relative motion parallax. Observer-centered cues (those that are characteristics of the human visual system) include binocular disparity, convergence, and accommodation. Depth cues are necessary for the perception of 3D space, and the relative effectiveness of each has been extensively researched in the real world. Recently these efforts have expanded into computer displays and VEs (i.e., Ellis, 1991; Surdick, et. al., 1994).

This highlights an important issue regarding spatial awareness and VEs. How well does one's spatial awareness of a virtual environment match the spatial awareness of a similar real (physical) environment? Research in this area is still in its infancy and the results are often contradictory (Hale & Dittmar, 1994; Henry & Furness, 1993; Lampton, Bliss, & Knerr, 1994). It appears that some spatial distortion may be inevitable, due to the lack of certain depth cues such as accommodation. However, one should be cautioned against relying too much on these initial findings, given that these results strongly depend on the particular system used and there is tremendous fidelity variability in VR technology available today.

Spatial Awareness Metrics:

Spatial awareness tasks have involved the use of several different metrics, most of which can be described as being egocentric or exocentric in nature. Venturino and Kunze (1989) used time (seconds) until all object locations were memorized (in search mode) and absolute replacement errors (in degrees error) in a target replacement task, both of which are egocentric. Dorighi, et al. (1993) used body-referenced visual direction to targets in developing mean error in degrees and mean absolute error in degrees. This is also an egocentric measure. Barfield, Rosenberg, and Furness (in press) utilized an alternate metric that followed an egocentric spatial display with a test using an exocentric map. Subjects flew a flight simulation that involved a search for several stimuli. After the flight, spatial knowledge was tested by having the subjects locate each stimulus on an exocentric map of the entire area (evaluating mean horizontal and vertical offset errors). A variation of this technique used by Marshak, Kuperman, Ramsey, and Wilson (1987) involves stopping the simulation at various points to probe subjects on the relative positions of targets. The dependent variable was the absolute percent error for each question summed for all questions in a trial. A final metric, developed by Palmer (1990), adapts standard psychophysical methods to measuring position in a multi-stimulus display. Subjects are presented with an egocentric spatial environment, then with a test condition that is similar except that one target has been displaced in some way. The subject, cued as to the identity of the displaced target, must state how the target has been displaced (up-down, left-right, forward-back). From these data, a psychometric function can be constructed and a difference threshold estimated for position.

McNamara (1986) presented a list of major spatial awareness/spatial representation metric categories. The list is as follows: distance estimation, orientation judgments, map drawing, navigation, and search/replace tasks. Often the choice of metric category depends on the particular aspect of spatial awareness being studied.

Since distance estimation is used in many spatial awareness studies, a brief background of this metric is in order. Distance estimation can be absolute (i.e., distance from the observer to an object) or relative (i.e., distance between two objects or other people). Absolute distance could also be termed egocentric distance and relative distance could be termed exocentric distance.

Under natural, unrestricted viewing conditions, the perception of distance is remarkably consistent (Baum & Jonides, 1979, Boff & Lincoln, 1988). Baird and Biersdorf (1967) as well as others have showed that the relationship of perceived distance and actual distance, on average, can be described by a power function:

J=kDn

where k and n are constants for that location/orientation, J is the judged distance, and D is the actual distance. The exponent `n' approximates 1.0 overall; it is generally slightly greater then 1.0 with indoor observation and generally less then 1.0 with outdoor observations (Da Silva and Fukusima, 1986).

Research has shown that large individual differences exist in judgment of apparent distance (Cook, 1978; Da Silva & Fukusima, 1986). However, Da Silva and Fukusima (1986) found that these individual differences, manifest in individual exponents of each fitted power function for magnitude estimation of apparent distance, remain stable regardless of environment (natural indoor or natural outdoor), range of distances estimated, and length of the inter-session interval, for up to 9 months. It is reasonable, then, to use a within-subjects design for distance estimation-type activities. This design style would negate the effects of large individual differences observed in distance estimation while maintaining the observed temporal stability found within each individual's judgments.

Spatial awareness could also be measured indirectly through techniques designed to measure SA. One such technique is Situation Awareness Global Assessment Technique (SAGAT) (Endsley, 1988). SAGAT involves stopping a task at random intervals so that the subject can be asked a question that relates to his/her SA at that time (not unlike Marshak, et al., 1987). Subject answers are then compared to the actual situations that existed at each time interval to determine the subject's overall awareness of the situation. SAGAT has been shown to have face validity, empirical validity, and predictive validity. However, this technique normally measures more then spatial awareness, and some critics believe that this technique does not even directly measure SA but rather what subjects can recall, a criticism that befalls search/replace measures as well (AIAA/ANSI, 1993). Another SA technique is the Situation Awareness Rating Technique (SART) (AIAA/ANSI, 1993, Taylor & Selcon, 1990). SART treats SA as a complex construct and uses several (3 or 10) separate measurement dimensions to get a complete picture of it. Therefore, it is not optimized for pure spatial awareness measurements.

Of all the metrics presented in this section, several can be excluded for use in this effort. Due to the egocentric nature of this thesis, exocentric measures (i.e., map drawing) are of less interest. Since the initial virtual world study will consist of only one room, navigation tasks can be eliminated. SAGAT is designed to be a direct measure of SA and as such involves factors besides spatial awareness. Orientation metrics alone do not appear to be a complete measure for this research but can be considered a subset of the search-and-replace tasks. This leaves distance estimation and search/replace metrics as potential measures.

[ResearchIdea] Social Text Landmarks

I thought of a kind of notes linked to a GPS point like in GeoNotes. When someone enter a zone, he receives one or two notes. The new thing here (compared to all those location-linked information system) would be that people only receive messages from their social networks (described for instance by a foaf.rdf file). We can imagine a rating system of the messages in order to get only the most interesting messages.

[Research] About spatial behavior in CSCL

I am starting to think about a possible research project with tamara that would deal with pairs' spatial behavior when interacting when facing a computer, in a Computer Supported Collaborative Learning scenario. I saw that Richard Joiner & Kim Issroff (University of Bath, University college, London, UK) worked on this topic. I found a paper about Spatial representation of collaborative interactions. It report a study of adults collaboratively completing a common multi-robot foraging task. The authors traced diagrams to study this in order to: - see how where pair went - can see if students divided the search areas between them - joint information searching

The problem is that they did not study communication and peer interaction since - interactions like communication not represented - their diagrams not represent time

I like their take about this topic : "it represents an aspect of collaboration which is not normally looked at before" !!

The paper Co-construction through interaction during CSCLby Kleine, Maarten de Lat & Van Der Meijden investigates the process of children’s attunement through the analysis of peer interaction in two different collaborative learning settings.

Another topic, widely studied is the division of labor (as in Naomi Miyake's paper) plus all the stuff with two mouses.

Why are pairs of students working in front of computer interesting? I believe studying the spatial behavior of their interactions, linked to specific collaborative processes that specifically occured in CSCL is smart. It indeed can provide us insights about how spatial behavior supports ? fosters ? mediates ? collaboration between two colocated persons

Interaction (especially audio communication)are often studied, gesturing a bit but the whole is not linked to collaboration. The only spatial behavior which has interested CSCW/CSCL academics is the act of pointing since it supports referential communication. Hence, it would be nice to study spatial behavior of pairs to broaden the scope.

A difficult thing would also be to correlate the learning gains (or the performance - it is easier) to the spatial behavior (do good pairs perform different type of gestures ?)...

There is also a book about School Design that may givess ideas:School Design by Henry Sanoff; but I am pretty sure it's going to focus on un-interesting things...

Of course the field of Augmented reality and roomware/tabletop gizmos gices more incentives about users' spatial behavior (it's not CSCL tough). For instance, "Communication Behaviors of Co-located Users in Collaborative AR ...". It is more about communication patterns but I find the method pretty nice.

[MyResearch] Location Matters!

Exploring Spatial Features for Collaborative Problem Solving with locative Media Location Matters! is the name of my research project. It deals with how people use space and spatial features to solve problem collaboratively in mobile settings. There is a very wide range of literature concerning how people rely on space during social interactions. For instance, proxemics states that distance between people is a marker that both expresses the kind of interaction that occurs and reveals the social relationships between the interactants. Moreover, space impacts on how people solve problem collaboratively. Former experiments revealed very interesting facts about that topic like the fact that people rely on space for division of labor or that an individual could used space to infer their partners's strategies.

Nowadays, information about space, and location in particular are available on lots of devices like mobile phones, PDA and so on. We would like to investigate the added values of giving people information about their physical location as well as other contextual cues. Location-aware systems take advantage of the users change of location to aid the user in certain tasks. The actual utility of context-awareness in mobile systems has been demonstrated in a wide range of application examples, in obvious domains such as fieldwork and tourism. However, it appears that most of the applications are devoted to individual activities or just cooperative activities. Just few systems indeed supports joint and collaborative tasks.

The idea of this research project is to test the effectiveness of an application that provide users with spatial information. Experimental studies will be conducted in order to study the cogntive impacts of those tools. The research question is to study how modelling the partner's spatial position with mobile devices impacts on collaboration. What are the outcomes with regard to performance, division of labor, understanding of the task. In sum, this project aims to examinate the socio-cognitive roles of space in collaborative teams using mobile technologies.

[MyResearch] Division of labor in front of a computer

In a study of 1986, Miyake claims that in a collaborative activity we observe a spontaneous distribution of roles between the one who does (task-doer) and the one who observes (observer). In a CSCL case, the typical configuration of the computer reinforces, if not imposes, this distribution of roles. Actually, as only one learner at a time can access to the activity through the mouse, the other learner becomes obligatory an observer and he has to resign in looking and sometimes to criticize what the other does. MIYAKE, N. (1986). Constructive interaction and the iterative process of understanding. Cognitive Science, 10, 151-177.

[Research] Office space and productivity

About the quest to create work spaces that encourage greater collaboration and productivity : Workspaces That Promote Collaboration by Mark M. Sheehan.

Research by Massachusetts Institute of Technology professor Thomas Allen shows that the generation of productive ideas, particularly in research and development settings, relates, in part, to the number of informal contacts between workers who do not normally work together. In keeping with Allen's research findings, many office planners now look for ways to increase the number of chance encounters between workers. (...) The push to encourage greater collaboration between workers takes two general directions: "low-tech" methods that change physical work spaces and "high-tech" methods that use software or electronic devices.

Examples of low-tech solutions: - Food as an Activity Generator: placing 'food-related generators' within central meeting spots or along normal traffic patterns to offer opportunities for serendipitous face-to-face encounters. - Visible Travel Patterns: companies can structure traffic patterns to allow people to see each other as they move from place to place within a building to "increase the opportunity for establishing visual contact and easy accidental communication with other people and other work areas." - Ideas on the Walls: low-cost, low-tech collaboration is use of bulletin boards to tack up ideas that various groups are working on (work in progress).

[MyResearch] Web Map Service

The Open GIS Consortium which works on geoprocessing interoperability computing standards proposes this definion for Web Map Services :

A Web Map Service (WMS) produces maps of georeferenced data. We define a "map" as a visual representation of geodata; a map is not the data itself. This specification defines three WMS operations: GetCapabilities returns service-level metadata, which is a description of the service's information content and acceptable request parameters; GetMap returns a map image whose geospatial and dimensional parameters are welldefined; GetFeatureInfo (optional) returns information about particular features shown on a map. This specification defines a syntax for World Wide Web (WWW) Uniform Resource Locators (URLs) that invoke each of these operations. Also, an Extensible Markup Language (XML) encoding is defined for service-level metadata.

A standard web browser (on various platform like PDA or a tablet PC or a desktop computer) can ask a Web Map Service to perform these operations simply by submitting requests in the form of Uniform Resource Locators (URLs)¨. All URLs include a specification version number and a request type parameter.

We would like to use those specifications in order to get the map of EPFL on iPAQs.

[MyResearch] Overlapping space and joint problem space

I would like to show how people use spatial features (contained in a kind of team spatial mental model or individual spatial mental model which needs to be grounded) to solve problem together and coordinate. I'd like to find which collaborative processes are involved and if spatial features like location is used in those processes. For instance, which spatial feature support which collaborative process. I imagin a model in which a group of individuals (who all have their own spatial mental model) form a team spatial mental model.

I previously talked about the Joint Problem Space ("a shared knowledge structure that supports problem solving activity by integrating (a) goals (b) descriptions of the current problem state, (c) awareness of available problem solving actions, and (d) associations that relate goals, features of the current problem state, and available actions.").

Maybe it would be nice to study how the joint problem space AND the real space overlap, if there are analogies between the team/individual spatial model and this joint problem space. As in the "analogy model" (with deep and surface feature), there would be some correspondence.

Concerning the grounding of the spatial mental model, I envision three situations : - mutual knowledge of the environment: the participants all know the real space they are working in. - non mutual knowledge : the participants all do not know the real space they are working in. - not sure of the mutual knowledge :the participants do not know if their partners know the real space they are working in.