Shown by Mike Kuniavsky at eTech yesterday: NADA:
According to a transcript of his talk:
NADA is a suite to let designers code in flash or java to control analog devices - demoing NADA * NADA component in flash * draws a circle, adds actionscript to it to respond to an old volume knob of a tv hooked up to his computer. turns the knob, circle's transparency changes. 30 secs of coding. cool. one like of AS * has an airplane force sensor configured to zoom the image, a light sensor controlling transparency, potentiometer to rotate the image. like 50 lines of code.
free version of NADA available at http://sketchtools.com, tutorials also avail for those who have no flash experience (for design students) - examples in flash and java
Why do I blog this? talking with some (game) designers complaining about the lack of tool to create physical objects/prototypes, this tool seems to be a good starting point. This appears to be an interesting ubiquitous computing design tool.