“Life is Magic”:
The game pulls in real-world locations and maps, but then re-skins them to look like a fantasy kingdom. Each area on the map, then, has towers to join, factions, and three classes of hero, Mage, Monk, or Machinist. Players log into the game, connect with other players in the tower, then set out to conquer local areas with a combination of science, faith, and magic spells. The depth continues with dungeons that you can head into on your own or with up to two of your friends in a “magic circle.” Picture the turn-based RPG gaming of something like Final Fantasy game and you’ll immediately understand the combat. Your friends don’t actually need to go with you in real time, and will receive the experience points and loot the next time they log in.
Why do I blog this? I’m back accumulating material about location-based games for a paper about this topic!